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Kingdom rush pagras heroic
Kingdom rush pagras heroic






  • Archer Towers are still a good investment on Hard, but they don't have quite the strength to bring down Ogres.
  • You'll also be facing a few Shamans in this level, and Archer Towers remain their worst enemies. Archer Towers, by contrast, are highly effective at killing Bandits. Mages and Artillery will have a tough time bringing them down before they rush by.

    kingdom rush pagras heroic

    Bandits are not as fast as Wulves, but they're swifter than most enemies and can avoid attacks from soldiers.

  • This level introduces a new brand of foe in the Bandit.
  • (Though, as ever, you'll want to toss in Reinforcements and Rains of Fire to catch any lucky enemies who do manage to get through.)

    Kingdom rush pagras heroic upgrade#

    By this point, you can have enough stars to fully upgrade one of your towers, and when they're totally tricked out Archer Towers are brutal against the lightly armoured foes in this level. You need to kill your enemies before they split, and the third level Archer Tower is able to do this with ruthless accuracy.Regardless of your other tower choices, Archer Towers should dominate most of this fight. Another tipp is using Berserkers with throwing weapons against flying enemies, they double as blocking units against landbased units.Īlso always ask yourself what your damage strategy is, its easy to get lost in paladins and hordes of arrow towers with vines etcpp, but how do you plan to actually KILL things? A dead critter is much much better than a blocked/slowed/rooted one, some of the iron levels try pretty hard to drive that point across."Genshin Impact": Bennett's Hangout Event, Fantastic Voyage a single mage tower can hold a cerberus for ages if you take the sorceror tower and upgrade the elemental each time before it dies. If you pick it right that means you can have very strong towers along a lane you know a boss is taking.Īnother tipp is to abuse upgrade-heals. make one lane stronger than the other and compensate with spells and hero.

    kingdom rush pagras heroic

    If you tried a strategy a couple times and it doesn't work, scrap it and try something else entirely.Īlso i had some success with asymmetric lines, i.e. Some advice would be to not try 1000th variations of strategies that ALMOST work. Though on a personal basis I wouldn't want the game to be that "spoiled" to the extent that I have to be spoonfed the winning strategy on a platter. If you're looking for more specific tips, please state what stage you're at. If I had more time I'd make multiple videos, but unforunately, nope. I just did it, so I'm not going to accept people telling me its impossible. I can tell you as a matter of fact that if you know what to use at the right time, it is entirely possible to beat the entire game as it is right now - all 110 stars - without using heroes.

    kingdom rush pagras heroic

    Sometimes there's a bit of RNG involved because of the range of damages that can occur, but typically this does not make much of a difference. If you're already copying Walkthroughs to beat the Iron / Heroic - assuming you are looking at Steam version walkthroughs - chances are those strategies rely on precise control of barrack placements and strategically timed used of the Reinforcements and Rain of Fire skills. I remember using it as a staple on Flash, but when it comes to the Steam version Tesla does better.

    kingdom rush pagras heroic

    I don't have concrete information, but I do know that some things do not work as effectively as compared to Flash based on gameplay experience - e.g.: Big Bertha doesn't decimate everything as it used to. If you're comparing this to the Flash version yes, there have been slight tweaks to certain towers and/or enemy types.






    Kingdom rush pagras heroic